This Big Board Game set includes the Map and Counters for the game, using an enlarged version of the 2002 artwork. All Big Board Games components are coated with a proprietary clear coating which provides protection from UV light and is scuff and water resistant.
One BBG Map is included – either the Rolled or Mounted version:
Rolled Map – Approximately 48 x 72 inches, printed on coated paper bonded to thick Tyvek. It consists of two 48 x 36 inch sheets, trimmed to provide an apparent seamless Map when overlapped. (The original Map is 22 by 34 inches.)
Mounted Map – Approximately 48 x 72 inches, printed on coated paper adhered to 3/16 inch Poster Board. It consists of four 24 x 36 inch sections, overlapped to provide an apparent seamless Map. (The original Map is 22 by 34 inches.)
Counters (works on either map) – 85 1 1/6 (1.156) inch square Counters, printed on coated paper, mounted on 1/8 inch Foam Board, and precisely cut. (The original counters are 5/8 (.625) inches.)
Extra sets of Counters are available for $ 20.00 each.
Big Board Game Sets are NOT a complete game. A copy of the game from the publisher is required to play. The Sets do not include Rules, Scenarios, Player Aid Cards which are not Set Up cards, playing cards, dice or any other game components.
Boxed Game Description
Description of Guilford Courthouse, March 15, 1781 – Battles of the American Revolution, Volume III
Publisher: GMT Games, LLC Designer: Mark S. Miklos
Guilford contains the battle Eutaw Springs and is a set of 2 player games of two of the five battles of Nathaniel Greene’s southern campaign. It was NOT an American victory, but it bled the British dry of officers and experienced men, and eventually convinced Cornwallis to abandon the Southern Strategy and America from the Virginia border south, holding only the major cities of Savannah and Charleston. Cornwallis waded through Virginia and eventually made his way to Yorktown, expecting reinforcements and supplies to arrive from New York by British convoy.
- Low counter density — offers lots of room for maneuver.
- Decisive, substantial and marginal levels of victory.
- Random play, not ‘I go, You go’ sequence assures variability of play.
- Army Morale track measures tenacity and will to fight
- Specialty units: American and German rifle fire; American Partisans
- Historical and campaign scenarios
- Setup in minutes, play in 2 hours or less
Medium-Low complexity, high Solitaire Suitability. Contains a 22 x 34 inch backprinted Map (the box includes the Eutaw Springs game,) Rule Book, including four scenarios, two Player Aid Cards, 176 5/8″ Counters, and one 10-sided die.